Friday, January 20, 2012

Long Time No Post

seeing as I haven't posted in about a year I thought I would fill you in on what I've been up to.

For the past year I've been working at Obsidian Entertainment working on the Fallout: New Vegas DLC's and other various projects. On the side I've been working more on sculpting and building up some new portfolio pieces for fun. Here is some of that...

Amber Heard: character sculpt
arrior: WIP game character
Black Widow: Character sculpt based off of J Scott Campbell's design


Wednesday, December 22, 2010

Wednesday, June 9, 2010

GLB Continued





More progress. I have to optimize the mesh and touch up the normal map a bit. I was also gonna add just a tiny bit of graffiti.

JD

Monday, June 7, 2010

GLB

Glorified light bulb

Might have be a bit less generous with the grunge but the materials were what I was going for. There are still some missing pieces as well.


Friday, April 30, 2010

GRADUATE!!

Yesterday I had my graduation. BA in Digital Animation. Now I get some free time to really hone in my work. I'll be working on fixing the Attero Characters and then on to some new projects! Here is what I have on the goblin but I have still only put few hours. Let me know what you think :)

Sunday, April 25, 2010

New/old stuff



Last semester I worked on a project called Fall Out. It was a short short Sci-Fi Film. One thing I got to do was model the drop ship that would appear in the film. It's texture has just been completed by Andrew Pfiffer and I've posted the renders of it on my portfolio. See more here

Friday, April 23, 2010

Working Hard Continued

Some more progress. Not much but I'm having fun. It's amazing how little it takes for a light bulb to go off.